For videos, podcasts and streams
Sound effects for videos: generate the missing sound.
Couldn't find the effect in the usual library? Describe it in text and the AI generates it: transition, impact, ambience, click. You download a WAV and drag it into your editor.
200 credits every month on the free plan. No card.
Sounds made in Gomo Sounds
All of them came out of the generator, with the silence trimmed and the volume set. Tap to hear.
Step by step
How it works
Create a project
A project is the folder for your video, channel or podcast. The sounds stay organized there, and you come back to them whenever you need.
Describe the sound
In plain words: "quick transition whoosh", "deep impact hit", "light rain on a window". You pick the length, up to 30 seconds.
Listen and polish
Each request generates up to 4 versions. In the browser editor you trim, set the volume and add fades, with nothing to install.
Download and use
Download the WAV and drag it into CapCut, Premiere, DaVinci or whatever editor you use.
In numbers
Worth knowing before you generate
Price
1 credit per second of sound, per version. The free plan gives 200 credits a month, about 44 short sounds.
Use in videos
You can use it in monetized videos. On the free plan, credit Gomo Sounds in the description. On paid plans, no credit is needed.
Public or private
On the free plan, your projects are public. On paid plans, you choose.
Music and voice
The same project holds the soundtrack and the voice-over: music in dozens of styles and voices in English and Portuguese.
200 credits every month. No card.
Frequently asked questions
Is it free?
You can start for free: the free plan opens a chest of 200 credits a month, no card needed. Each second of sound costs 1 credit per version.
Can I use it in a monetized YouTube video?
Yes. The sounds you generate are yours, for personal and commercial use. On the free plan, credit Gomo Sounds (gomosounds.com) in the video description. On paid plans, no credit is needed.
Does it work with CapCut, Premiere and DaVinci?
It works with any editor that opens WAV, and all of those do. You download the file and drag it onto the timeline.
How is this different from a sound effects library?
In a library you search for what already exists. Here you describe the sound and it is generated on the spot, with up to 4 versions to choose from. It is for the specific sound no library has.
Do I need to install anything?
No. Everything runs in the browser: generating, editing and downloading.
See also
Give your game a voice today
Create your account, open the 200-credit chest and generate your first sound in a minute. No card needed.
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